- Making It All Work: Winning at the Game of Work and the Business of Life by David Allen, author of Getting Things Done
- William Gibson’s The Peripheral, solid read so far, very Neuromancer
- How Google Works, about the inner workings of Google and some of the principles that have sustained the company. I like the 10X attitude where you take an idea and then increase its scope by 10 times to get an amazing and inspiring project to build towards
- The French Lieutenant’s Woman, by John Fowles. I read The Magus a long time ago and this book is interesting so far.
- The Sea, The Sea by Iris Murdoch. Slowly going through this, forgot how slow the beginning of the book is. Good for getting to sleep quickly 😉
- Values At Play In Digital Games, establishes a framework for including values and ethics and things like that into the design and development of video games which has become a major issue in the last decade.
- Speculative Everything: Design, Fiction and Social Dreaming, about design and how design should be more forward-looking than it is and should be a playground rather than always geared toward industrial and market purposes.
I always end up reading about work, whether it’s about the management or business or marketing details or about software development where I make my living.
The Sea The Sea and the Gibson novel are nostalgic throwbacks. I burned through as many science fiction and cyberpunk novels as possible almost a decade ago. The Sea The Sea is something I read when I was younger and I’m just curious to see what I saw in it since it’s a distant memory
Values At Play and Speculative Everything are a little more academic and formal but they’re going to have a huge impact on how designs of video games and the design of other objects happens (well they will have an impact as soon as we get these books into the hands of designers, creatives, product managers, software developers, interaction designers, etc. etc.)
Without the book Making It All Work and Getting Things Done (GTD) I would have been lost on many projects in life and in work. Following the GTD principles of checking, collecting, and finding the next action have helped keep me on track to finish everything. The hard part is getting enough control to gain perspective and plan for the future.